On 2005 Apr 11, at 9:53 AM, Andrew P. Black wrote:
Hi Folks,
Can one of the Mac programmers from the Python XpCodeSprint remind me how
to run the package manager on Mac OS 10.3 ?
Thanks
-- AndrewBlack
If I understand your confusion correctly, you need something like this:
cvs -z3 -d:ext:riksmoody@cvs.sourceforge.net:/cvsroot/remorse help
cvs -z3 -d:ext:riksmoody@cvs.sourceforge.net:/cvsroot/remorse update
cvs -z3 -d:ext:riksmoody@cvs.sourceforge.net:/cvsroot/remorse commit
Getting stuff setup is another issue
RikSmoody Rik3@smoo.com
Several things:
Also, there is a
MacOsx port of the
DebianProject's package manager called Fink (
http://fink.sourceforge.net/).
--
IanOsgood
After taking considerable care to collect these cards in order I managed to drop the lot of them and get them all scrambled. I've marked what I thought was done from memory. Sorry. -- WardCunningham
Thanks!
- Ghost Pieces -- memory aid
- Configurable Visibility
- Save & Reload Game -- save is done
- Computer Opponent (random moves to start with)
- Recognize Checkmate
- Network Server -- finding games, firewall?
- Move Helper
- Undo
- Logging
- Sharing Board
- Capture Pieces
- Spectator View
- Fog Protocol
Completed (mostly)
- Turn Control (model done post-sprint)
- En passant Capture -- done (bug: doesn't remove the captured pawn)
- Check serializaton of last-move (required by en passant)
- Move Restriction -- done
- Visibility Restriction -- line of sight done
- Board -- done
- Move with Drag -- done
- Is King in Check -- check done, todo: move into check, other move king into check
- This is typically done by trying the move, and retracting if the king is in check (so it is predicated on Logging and Undo)
- Black's View -- done (without reorientation)
- Model King Moves -- done (but not castling)
- Model Knight Moves -- done
- Model remaining moves -- done
- Piece Graphics -- done
- Display Board -- done
- Move Piece in Model -- done
- Board Model -- done
- Piece Model -- done