Kobayashi Maru

Saavik: "Sir, may I ask you a question?"
Kirk: "What's on your mind, Lieutenant?"
Saavik: "The Kobayashi Maru, sir."
Kirk: "Are you asking me if we're playing out that scenario now?"
Saavik: "On the test, sir. Will you tell me what you did? I would really like to know."
McCoy: "Lieutenant, you are looking at the only Starfleet cadet who ever beat the no-win scenario."
Saavik: "How?"
Kirk: "I reprogrammed the simulation so it was possible to rescue the ship."
Saavik: "What?"
David: "He cheated."
Kirk: "I changed the conditions of the test. Got a commendation for original thinking. I don't like to lose."


An example of solving a problem by changing the conditions surrounding the problem:

One of the StarTrek movies mentions the KobayashiMaru, a training scenario for hopeful captains. There's no way to succeed; no matter what you do, you're destined to lose. Starfleet used it as a test of character, to see how people handle no-win situations. Cadet James T. Kirk (later known as CaptainHornDog) created a successful solution by modifying the simulation.


The scenario is described in detail at http://en.wikipedia.org/wiki/Kobayashi_Maru . The main things that disappoint about this is that the movie never explained

In the spirit of blowing off a few minutes, here's what I think would have been entertaining:


See LateralThinking


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