Von Neumann ArchitectureJohnVonNeumann wrote some papers in around 1945 summarizing his view of what a general-purpose electronic computer ought to be like. A computer has a "von Neumann architecture" if it follows his recipe:
Most computers since 1945 have worked more or less along those lines. Many variations are possible, and most have been explored to some extent. Taking the features listed above in order:
Also a long time ago the Intel chips started to have an extra unit to do floating point calculation in special hardware, in parallel with the main ALU. In time these became integrated into the chip design.
That fourth feature of the von Neumann architecture - the narrow data path between memory and CPU - is often known as the VonNeumannBottleneck. It afflicts moderately parallel machines like those 2-way PCs, as well as sequential machines; MassivelyParallel computers avoid the bottleneck, at the cost of being terribly hard to program for.
FlowBasedProgramming is an approach to application development which simulates a number of von Neumann machines linked together by BoundedBuffer connections. It thus combines many of the non von Neumann approaches listed above. This has been found to be a better way to build large applications and affords significantly improved maintainability.
I would add another distinguishing point: VonNeumann machines are not built for arbitrary levels of recursion. -- MarkJanssen
True, because it's considered unnecessary. However, they can be built to support recursion up to the limit of available memory, and languages supporting TailCallOptimization turn certain recursive calls into simple iteration.
EditText of this page
(last edited December 16, 2014)
or FindPage with title or text search