On the XpMailingList, JohnBrewer described a toy store analogy he uses for the PlanningGame:
Feature negotiation without the planning game is like a kid in a toy store:
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- Kid: I want the scooter! And the Star Wars Play Set! And Kingdom Hearts!
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- Parent: I don't think I can get you all that.
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- Kid: But I waaaaaant it! You'd get it for me if you loved me!
Feature negotiation with the planning game is like a kid in a toy store with an allowance.
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- Kid: I want the scooter! And the Star Wars Play Set! And Kingdom Hearts!
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- Parent:
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- Well, you have $60, so figuring in tax, you can get about $50 worth.
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- The scooter is $20 and the Star Wars Play Set is $30. But Kingdom Hearts is $50.
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- Is Kingdom Hearts worth as much to you as the scooter and the play set?
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- Kid: Hmmm.... Can I have any more money?
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- Parent: No.
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- Kid (possibly much later): Ok, the scooter and the play set.