StatiC language (http://home.comcast.net/~pete.gray/StatiC.htm) is a hybrid language capable of both traditional and FiniteStateMachine constructs. By default, it uses sort of a hybrid of C, BASIC, and Pascal syntax, but can be told to use C-style syntax with a compiler switch.
FiniteStateMachine in StatiC is structured as follows:
transition statename begin condition expression causes statements endcondition end