Sprint To The Deadline

"Sprint to the Deadline" is a pattern written by Arnaldo Cavazos. It describes why programmers often change their process when they approach a deadline. See http://wiki.cs.uiuc.edu/cs427/DOWNLOAD/acavazosPattern2.doc

This link and its parents just give a wiki menu now. Is there something I'm missing? I didn't look very hard, since I can't claim to be that interested.


Why do people do this? I've now downloaded this paper - 1678KB, over 1.6 megabytes - and looked at it in StarOffice - I don't have a Windows machine. Exporting it to HTML gives 21KB of text and a 96KB image that's pretty, but hardly critical. Taking out the HTML formatting codes leaves 14566 bytes of plain text. There are a few good points, but now I resent the time taken and I'm hardly in a good frame of mind to accept the author's writing as being the product of an insightful mind. If you're interested then by all means fetch the paper and read it, but it's hardly TheElementsOfStyle.

Used to be known by the alias LastMinuteSlop.


Some advice for people who are in a SprintToTheDeadline (voluntarily or otherwise):


Thoughts on stimulants


See also HeroicProgramming, DeathMarch


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