Save Lots Of Money

To get SimpleDesign adopted, suggest that you'll be saving a bundle by not spending as much on big, expensive, useless "tools", "frameworks", or "solutions".

Applies to all aspects of development, even - and maybe first and foremost - to the development infrastructure. Compare JavaUnit to track the few bugs (only they're just defects) versus some expensive BugTrackingSoftware - even if it's an OpenSource product, it's going to cost a bundle just on people-time - installing, configuring, and getting used to it. PERT tools versus IndexCards.

RidiculousSimplicityGivesRidiculousResources

(Needs to be more conformant to ThereforeThen pattern form.)


Evidence/Examples

(none so far)

Discussion

No, it's much simpler than that: "If we use a simpler design, we won't have to write and maintain as much code." Less code = less money.

This seems to be a common benefit of ExtremeProgramming. Perhaps this ProtoPattern should relate to the persuasion tactic, and that 'LessCodeLessMoney?' is a different or related ProtoPattern.

Is there any evidence that this persuasion tactic works? -- RH

I tried the "won't have to write and maintain as much"-approach, but people simply don't believe it's possible to write less. My guess is that the "no expensive tools" approach can work better.


AdoptingXpPatternLanguage


CategoryPattern | CategoryExtremeProgramming | CategoryAdoptingXp


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