John Bolton

I make computer/video games at 3DO.

Developing software for games involves these issues:

Software development methodology in the game industry is typically 5 - 20 years years behind the rest of the world. One result is the chronic 3 - 6 (or more) months of 80-hour weeks that have become the norm. This has been very frustrating for me because it is obvious that the root of the problem is poor management of the software development process. My long-term focus is to accelerate the acceptance of modern methodologies in the game industry in order to reduce my frustration (and workload).


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