Important Facts about HumanBeings
A HumanBeing can only be programmed interactively.
As a system element, a HumanBeing has a variety of strengths and weaknesses, when designing a system you should take this into account.
- HumanBeings can excel at extracting patterns from noisy data sets. However, they can easily generate FalsePositives, finding patterns where none exist.
- HumanBeings can provide instructions at critical decision points in cases where most components would fail silently. However, HumanBeings can fail to react where automated systems would function well.
- HumanBeings must have a relatively constant stream of data about the state of the rest of the system; be careful if their datastreams are too bland - they can start to behave erratically.
- HumanBeings communicate more easily if supported by broadband communication infrastructure. On this text-based Wiki, the missing body language part gives rise to a lot of misunderstandings.
- HumanBeings communicate most efficiently when they can touch each other.
- HumanBeings don't like to work as slaves to masters.
- HumanBeings are annoyed if they feel themselves used as tools.
- HumanBeings always exist as part of a group of HumanBeings.
A HumanBeing is always instantiated outside the system.
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- What usually happens is that ROOT creates a new account and one or more HumanBeings begins to use it. Some systems have suggested that ROOT may actually be a HumanBeing but this concept-tree is of such low-probability that it can safely be dismissed.
A
HumanBeing may be reading this, You-Who-Can-Pass-the-
TuringTest might see it, but it is known that a
HumanBeing can occasionally read DataStreams
? in transit.
"[HumanBeings are said by some to be] ape-descended life forms... so amazingly primitive that they still think digital watches are a pretty neat idea." -- DouglasAdams, HitchhikersGuideToTheGalaxy
My take on it: HumanBeings are instantiated outside the system at random times and will act onto the system in unpredicted ways. It is however possible to analyse the behavior of a Group Of HumanBeings and one should take that into account when designing the system. -- ViktorRosenfeld
From MrAristotle: A HumanBeing is a two-legged Animal that laughs.