Graphic Design

The most misused aspect of UserInterface.

GraphicDesign is visual communication. Like all communication, there is a "language", and effective GraphicDesign requires fluency in the language of visual communication. Any of the texts by EdwardTufte offer a great start.

As with many aspects of HumanInterface it is very easy to optimize the wrong parameters. Gorgeous, lush UserInterfaces that are unusable are so common that it's sick. Think of the number of Web pages out there that were designed in PhotoShop and looked fantastic as a comp on a salesman's laptop but are lacking in the key factors that guide people using the system in accomplishing what they wish to do.

Most common errors of GraphicDesign:


Graphic Design Tips for Programmers: (See also GuiGuidelines)

O.K. so let's say for whatever reason you didn't follow the above tip.


The discussions about job roles is an interesting one. Web sites are essentially software applications, traditionally built by software programmers. However the 'look and feel' of software applications was originally rarely done by 'creative' professionals. Of course, from the other side, the subject of whether graphic designers can, or should, also get their 'hands dirty' with the coding aspects of web design is an ongoing one. Who is best suited to design the human interaction aspects? There is an interesting thread that is related to this subject here; Should graphic designers learn to code? http://www.designtalkboard.com/designtalk/index.php/topic,38.0.html



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