Designing Vs Programming

Considering these as two phases of a project that can be variously related.

Q -- Aren't there at least three levels of "design"?:

Q -- Assuming the title refers the broader sense of InteractionDesign vs Programming: Projects are likely best served when the two roles are played by different individuals because the mind-sets required are drastically different and the transfer of designs to technical implementation is exactly where explicit conversation/debate needs to take place, but such an arrangement requires a sophisticated methodology or it can quickly devolve (for example if the design side simply "reports to" the developers and then "gets out of the way") to the all-in-one-head model (no evil intent just a methodological weakness).

Many circumstances that put stress on projects push toward the programmers being responsible for deciding detailed end-user design questions. Not infrequently, projects are undertaken with that set-up, intentionally, from the start.

So, while designing and programming might arguably best be done by separate members of a team, it is an uphill battle to find an over-all methodology for team functioning that makes that possible.


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