Create The Environment

An old saying:

"Don't create the thing; create the environment."

It's used to sway managers away from MicroManagement. Instead of reviewing every line of code to make sure you get what you want, create a worthwhile and rewarding environment that automatically motivates developers to do what you want.


An old approach - make a list of what you mean:

Present here for managers a list of the things that would motivate creativity:

(The change of description at the head of this page ("creative"-> "do what you want") may have rendered my lists irrelevant. Feel free to move/delete)

Creative environments often have

Barriers to creativity. The inverses would help creativity.


Then the manager can CreateTheEnvironment and you can Create the Thing.


See also: WuWei


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