Build Status Lava Lamp

People have been using AmbientOrb, traffic signals, and even Lava Lamps to make the current build status publicly visible.

"Lava Lamps" as a build status indicator were mentioned in...


Has anyone found a way to deal with LavaLamp? latency?

As I understand it, ThatsNotaBugItsaFeature: Really! ;-> Seriously -- When the build breaks, the red lamp clicks on. And the game is, fix it before it gets fully warmed up! IE: Fix it, before the red lamp gets really mad!


Good:

 

Getting bad:
 

Bad:
 

(The images above are from http://www.pragmaticautomation.com/cgi-bin/pragauto.cgi/Monitor)


Damn! We lovers of dynamic languages don't seem to have anything equivalent. I suppose the statikes would suggest an indicator for the number of bugs that would have been caught if it was compiled instead.

You could write UnitTests. ;->


Just sneeze while drinking hot tea. It's a "recession lava lamp".


See other BuildStatusIndicators.


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