This is a fun activity. Something that must be experienced at least once. It doesn't sound like a very nice game.
If you've never experienced it before, here's how it goes (one example anyway):
Start by identifying a serious problem. Then blame someone.
Blaming involves:
Remember, at no point in time is anyone allowed to offer a serious remedy of the actual problem.
Bonus points for blaming people not involved in the meeting but keeping the BlameSession? alive.
The only way to end a BlameGame occurs when it seems inevitable that the BlameSession? cannot continue. At this point, election of a ScapeGoat should occur.
See also WorryDrivenDevelopment.
Please do not read CulpableGoat! It is not part of WorryDrivenDevelopment.