Black And White

BlackAndWhite is a game by LionheadStudios which promised revolutionary GamePlay? and ArtificialIntelligence. Created under the watchful eye of PeterMolyneux.

UI and AI were cool, but GamePlay? was shite, and the moralism grated. There was too much micromanagement but there were lots of cool things too. The moralism only grated if you listened to the angel; listen to the devil instead and you would soon be congratulated on smiting the hell out of people.

Some people love it, some people hate it. Most people hate it. See http://www.lionhead.com/, http://www.bwgame.com/

[Note: These sites require Flash to get anything done at all! What drivel! And how do you go about downloading the game files if the server can't even resolve its own links? What a mess.]

GameSpot? has a long article about BlackAndWhite's development process at http://gamespot.com/gamespot/features/pc/btg_bw/index.html.

Uses GestureRecognition as its only interface (no icons/buttons).


BlackAndWhiteTwo? was released in Fall 2005. Its feel is quite different from the original. Some of the problems of the original game were resolved (e.g., micromanaging villagers, creature training), yet new ones were introduced (hope ya like creating cities building by building!). Perhaps most interesting to note is that GestureRecognition is not the only interface; there are buttons and menus. On the other hand, it is a different game than the original, so perhaps comparing their interfaces is comparing apples to oranges.


CategoryGame


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